The Gears of War adaptation at Netflix continues grinding through pre-production, with 87North’s Kelly McCormick providing a measured update on the project’s deliberate pace.

87North’s Strategic Approach
McCormick, whose production company 87North has built a reputation on high-octane action films like John Wick and Atomic Blonde, emphasized the studio’s commitment to quality over speed. The producer acknowledged that rushing into production would serve neither the beloved Xbox franchise nor the streaming platform’s ambitious plans for video game content.
The development process reflects Netflix’s broader investment in gaming intellectual property, following mixed results from other video game adaptations across the industry. 87North’s involvement signals a focus on practical action sequences and character-driven storytelling that made their previous collaborations successful.
McCormick’s comments suggest the creative team remains in active development rather than facing production delays. This distinction matters significantly in Hollywood, where extended development often indicates creative challenges rather than systematic problems.
The producer’s emphasis on “getting it right” echoes concerns from gaming communities who have witnessed numerous failed adaptations over the past two decades. Gears of War’s distinctive blend of military science fiction and horror elements requires careful translation to maintain the source material’s identity while appealing to broader audiences.
Video Game Adaptation Landscape
Netflix’s approach to Gears of War exists within a rapidly evolving entertainment landscape where video game properties command unprecedented attention from major studios. The streaming service has invested heavily in gaming content, from Arcane’s critical acclaim to The Witcher’s massive viewership numbers. Each project contributes to understanding what elements translate successfully between interactive and passive media.

The Gears of War franchise presents particular challenges due to its mature themes and intense violence, elements that defined the original Xbox games but require nuanced handling for film adaptation. The property’s military squad dynamics and post-apocalyptic setting offer rich material for character development, yet the source material’s video game origins mean certain narrative structures need complete reconstruction for cinema.
87North’s involvement suggests Netflix recognizes these complexities and has chosen collaborators experienced in translating high-concept action into compelling visual storytelling. The production company’s track record with franchise-building indicates long-term thinking rather than quick content generation.
McCormick’s update arrives as competing studios accelerate their own gaming adaptations, creating pressure to announce release dates or production milestones. The measured response from 87North suggests confidence in their development process despite external market pressures.
Industry observers note that successful video game adaptations often require extensive pre-production to establish visual languages that honor source material while serving cinematic storytelling. The Last of Us demonstrated how this approach could yield both critical praise and audience engagement, setting new expectations for future projects.
Production Timeline Questions
The extended development period raises questions about Netflix’s content pipeline and scheduling priorities. While McCormick’s comments emphasize quality considerations, the streaming service faces competitive pressure to deliver high-profile content that can drive subscriber engagement and retention.

The producer’s reluctance to provide specific timeline details suggests the project remains in active creative development rather than facing concrete production schedules. This flexibility could benefit the final product but creates uncertainty for fans eager to see Marcus Fenix and Delta Squad reach screens.








